But I already mentioned that I am creating a truck or a bogie that locomotive/train use to move along on the track. I would try to turn it into a high detailed model using a plugin or other software.Ī few models that can work are wine glasses or glasses, a helmet, the body of a car. I tried the method where I started with a low polygon model and when it’s finished. That’s the question but the method I explained in this post and the previous post are more like a simplified method to change the detail of a model. when both sides are changed, the face will be also changed as well. This is where I don’t have to use the Push/Pull tool again to pull the model back in that type of model once again.ĮDIT: Another way to say it is the method is to do multiple lines on both sides and change their segment (you can assume all of their segment has the same count of sides). This is just like in the picture, where you see the model on the left side would be changed to the model on the right side. At this point, where the face is selected with “blue”… all of the lines shown blue, that should allow the user to change the segment on both sides. It is almost impossible to do this on a ‘finished’, unprepared model…Ībout my previous post, what I meant is there a plugin that allows anyone that can select a face that has the arc. It is easy to switch them once they are made… SU is a quick modeller, it is easy to make 3 versions of the same item if you make them in parallel… There have been a few plugins like ‘Polyreducer’ over the years, but they simply can’t cover all possible modelling styles… MeshLabs have some of the best algorithm’s available to do this, but even it requires a substantial amount of user input to come close to what you want…Īnd you need to load your item on it’s own and define what to keep to get any level of accuracy… They no longer exist, and code can’t put them back so needs to make new ones… If the ‘curve’ really is made as a curve, circle or arc, then the code could possibly target that…īut what happens to any attached faces when it replaces edges with a different set? If it was modelled at origin with the correct axis orientation, then the bounding box may help with 1 and 2…
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